The world of Last Guardian never sleeps — hordes, bosses, invasions and seasons await the brave.
Every hour, 12h, daily and weekly hordes attack — ever harder, with ever better loot. Rewards for every participant, proportional to contribution.
Every 1h · 12 wild monsters
Every 12h · 25 strong beasts
Every 24h · 40 monsters + Balron
Every week · 70 monsters + Ancient Wyrm
A server-wide weekly competition. One challenge, seven days, ultra-rare rewards.
Kill monsters. +1 pt per mob
Hunt strong beasts. Points scale with Fame
PvP on Felucca. +10 pts per player
Dragons and wyrms only. +5 pts
Invasions, bosses and seasons that live in the background of play.
G M selects a city and triggers an invasion. Wave I: 100 orcs and trolls. Wave II: 270 ogres. Wave III: 280 daemons and balrons — guards disabled. Every slain foe leaves a loot bag.
C very 2-4 hours one of 6 bosses awakens (Arch-Balron, Ancient Dragon, Lich Lord, Greater Daemon, Ancient Wyrm and the Ancient Fire Dragon) — supercharged: ×2 strength +100, boosted damage, 32,000 Fame. The bosses speak — taunting heroes mid-fight and uttering a dying curse (live, via AI). The Herald warns 10 minutes early; type [Boss to learn the location and time. Whoever slays it earns great riches.
Ś he world changes with the seasons. Winter brings +20% gold, Spring +15% skill gain, Summer +10% loot. On Halloween Luck rises by 200, at Christmas a special drop falls. Type [Season.
W oyalty is rewarded. A 7-day streak = Power Scroll 105. 14 days = Power Scroll 110. 30 consecutive days = Power Scroll 115 and 15,000 gold! Daily type [DailyReward.
Something beyond combat — visit the town between adventures.
A town croupier runs three games: Roulette, Higher/Lower and Dice. You bet gold (from pack, bank, checks or Gold Ledger) and wins pay out in Ancient Tokens — a % of your stake. Gambling for the brave!
Every wager feeds a shared gold pool. On each play you have a 0.01% chance to scoop the ENTIRE jackpot. The pool grows with every bet and survives server restarts.
Outlaws (murderer players) land on the board with a bounty — higher the more crimes they have. Hunt a wanted player (while not an outlaw yourself) and the reward is yours.
Sign-ups for a 1v1 tournament open on a cycle — type [Tournament. A random bracket, fights up to the FINAL, with an AI announcer commentating live. The Arena Champion takes 5,000 tokens.
A cryptic figure appears now and then beside a random player. The first to reach and click them gets 50–200 Ancient Tokens and a cryptic blessing — then the Wanderer melts into thin air.
Exact numbers straight from the server scripts.
| Player kill (PvP) | +3 pkt |
| Monster kill (PvM) | +1 pkt |
| [Ranking | TOP 10 |
| [MyRank | Your rank |
| Hunter — 15 monsters | 5 tok + 2k |
| Beast Hunter — 3 beasts | 10 tok + 3k |
| Elite — 1 legend | 20 tok + 5k |
| Weekly — 100 mobs | 50 tok + 25k |
| Every day | gold + tokens + bandages |
| Day 7 | +3k + 15 tok + PS105 |
| Day 14 | +6k + 35 tok + PS110 |
| Day 30 | +15k + 75 tok + PS115 |
| Common mobs | 4% |
| Fame 5 000+ | 12% (×3) |
| Fame 20 000+ | 26% (×8) |
| Fame 40 000+ | 35% (×10) |
| Kills | 100 / 500 / 1000 / 5000 |
| PvP | Duelist / Gladiator |
| Skills | GM · GM×5 · 120 |
| Playtime | 7 / 30 / 90 / 365 dni |
| [Achievements · [SetTitle | titles |
| [Vote → [VoteClaim | 5 tok + 5k |
| Frequency | once / 24h |
| World Boss | every 2-4h, 6 bosses |